PV3D Pixel3D 

Just messing with Pixel3D in Papervision3D. 2000 particles randomly positioned in a virtual sphere that tween to another random position on the virtual sphere. No sphere primitive used. Just Pixels and Pixel3D.

PixelSphere

Exploding Technical Diagram 

Got an idea from watching the end credits of Iron Man to create an exploding diagram using papervision3D. This is the result. Pretty simple. Just some MovieClips on transparent planes. Tweening the rotaion and Z properties randomly using TweenLite. Could easily be done in Flash 10 without PV3D.

blueprint.jpg